$ whoami
shreyansh soni
msc computer science student at trinity college dublin, with a background in systems, backend engineering, and a growing obsession with real-time graphics. i spent three years at deloitte shipping production-grade backend systems and gen-ai tooling — now i'm deep in the low-level end: writing shaders, building game engines, and understanding what actually happens between the cpu and the screen. i like things that are fast, correct, and a little bit weird.
01. experience
deloitte bengaluru, india
- led a team of 3 engineers to deliver an end-to-end report creation tool
- reduced a 4-week manual process down to a 15-minute automated job
deloitte bengaluru, india
- delivered a gen-ai chatbot for the branch portal at wells fargo
- built a rainy-day scenario flow keeping the bot responsive in edge cases
- created an automated testing framework scaling 900+ queries in under 3 minutes
- built backend & frontend microservices with java spring boot, js & jsp
siemens eda noida, india
- created 5 custom linux distributions to spec
- implemented dts manipulation on exynos 9 boards
- wrote kunit test cases for an i2c serializer driver using fff
02. education
msc computer science
trinity college dublin
2025 – 2026
be electronics and communication engineering
thapar institute, patiala
2018 – 2022
03. skills
graphics & rendering
systems & low-level
backend & cloud
tools & workflow
04. currently
learning:
- non-photorealistic rendering techniques
- quaternion-based inverse kinematics (fabrik)
- gaussian splatting + 3d reconstruction
- advanced emacs configuration
building:
- real-time opengl renderer
- iot gossip protocol system (esp32)
- dungeon runner in unreal engine 5
listening_to: "probably something on low-level graphics"
os: "arch linux + hyprland (btw)"
05. publications
dynamically adaptive switching based median mean filter for removal of salt and pepper noise
design of a multipurpose android-controlled robotic arm for a smart city towards smart world